Internship real time 3D artist

Job description
Do you want to take part in an innovative project at the crossroads between immersive technologies and human beings? You will be part of a start-up on a human scale and you will be accompanied by the CTO.

During your full time CDI, your missions will be :
Model and texture environments or characters
Rig and animate objects or characters
Integrate assets into Unity projects
Do the lighting of scenes
Be trained in Unity and XR specific tools
Appropriation of XR immersive technologies

This position requires technical skills, resourcefulness, curiosity, a strong desire to learn, and a proactive attitude.

In exchange you will receive:
A negotiable salary
A bonus in case of success in your mission

Profile required
Are currently studying real time 3D or video games? You have a strong aesthetic appeal and you are a bit of a jack of all trades? This job is for you!

You are in agreement with our key values as well as the increase of the Man via technologies
You already know how to model, texture, rigger, animate, light
You have a strong sense of aesthetics. For you, the quality of the artistic direction is always more important than the quantity of pixels or polygons.
You know VR and have a critical approach to its uses
You speak English fluently
Be able to integrate assets in Unity

You own a VR headset
You have a third party skill (unreal, art direction, concept art, video editing, motion design, illustration, development, etc.)
You know how to make shaders
You know how to use generative tools like Houdini

Additional information :
The course of the interview :
An initial telephone interview of ~30min
A technical test to check your skills
A second interview to debrief the test
An immersion in our team to discuss before the hiring

To provide :

CV + LinkedIn

Site personnel / portfolio / artstation

To the attention of : Technical Director